z64 wiki:Community Portal

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Zelda Hacking (N64)

Core Game Engine Stuff

Audio
Actors
Objects
Scenes
Rooms
File Listings
Code (File)
Textures

Codes

GameShark

Zelda 64 Documentation

Actors
Animation Format
Audiobank.zres
Cutscenes
Current ROM modification projects
Color Modifiers
Finding .zmap offsets
Infinite Item Codes
Item Documentation
Maps and Scenes
Music Sequences
Room Data Pointers
Zelda Microcodes
Zelda Map Select
Zelda Build Dates
Zelda 64 Filetypes
Zelda 64 Filesystem
Zelda 64 Filesystem/Hacks
Zelda 64: Collision Normals
Zelda 64: Damage Charts
Zelda 64: Collision Format
Zelda 64: JFIF Backgrounds

Majora's Mask Specific

Majora's Mask: US Actor/Object listing
Majora's Mask: Map Select Translation
Majora's Mask: Music Values
Majora's mask(U) file name listing
Majora's mask(U) .ZObj name listing
Majora's Mask Magic Meter Modification
Majora's Mask MM J Item List
Majora's Mask MM GCN Item List
Majora's Mask Item Codes
Majora's Mask Chest Variable List
Majora's Mask Animation Variable List
Majora's Mask Actor List
Majora's Mask: MM US Item List
MM Debug: Actor List
MM Debug: Object List
MM Debug: RAM Map
Exit List
Majora's Mask: Text Format

Scene Listings

MM US Scene Listing
MM Debug Scene Listing
Zelda 64 Scene Listings: Majora's Mask (U) (v1.0)
Zelda 64 Scene Listings: Majora's Mask (U) (GC Version)
Zelda 64 Scene Listings: Majora's Mask (J)
Zelda 64 Scene Listings: Majora's Mask (E) (v1.1)
Zelda 64 Scene Listings: Majora's Mask (E) (1.0)
Zelda 64 Scene Listings: Majora's Mask (Demo)
Zelda 64 Scene Listings
GameShark Codes: Majora's Mask (J) Scene Replacement
GameShark Codes: Majora's Mask (DEMO) Scene Replacement

OoT Specific

Interface Hacking
code notes
On Entrance Cutscenes
Cen's Notes
OoT US Zobj Listing
Animation Modifiers
Ocarina of Time Item Codes
OOT Objects/Models
Ocarina of Time: Text Format
Zelda 64: OoT Source Code Listing
Zelda 64: OoT Music Values
Ocarina of Time: Action Parameters
Exit Modifier Variable Listing
Emulating the Debug ROM
GameShark Codes: Ocarina of Time (U) 1.2
Ocarina of Time: Mixed notes
Ocarina of Time: Size Modifiers
Ocarina of Time: Save Format

Debug ROM

Filename to Area Relations
Map Select
GameShark Codes
Weather Codes
File Listing
Room 120
object_link_boy
object_link_child
gameplay_keep
gameplay_dangeon_keep
Navi Replacement
object_sk2
RAM Map
Object List (Numbered)
Object List (Human names)
Messages in RAM
Exit Offsets
Exit List
Alternate Exit List

Actors

Adding actors to a room - warning this does not work!!
Actors in Ganon's Castle
Actors by Location
Actor List
Torch Mods
Complete Actor Listing
Modification and Addition of Switches
Ocarina of Time: Chest Variable List
Variable List by Actor

Scene Listings

Zelda 64 Scene Listings: Ocarina of Time (U) (v1.2)
Zelda 64 Scene Listings: Ocarina of Time (U) (v1.0)
Zelda 64 Scene Listings: Ocarina of Time (E) (v1.1)
Zelda 64 Scene Listings: Ocarina of Time (E) (v1.0)
Zelda 64 Scene Listings: Debug ROM
GameShark Codes: Ocarina of Time (U) (v1.2) Scene Replacement
GameShark Codes: Ocarina of Time (U) (v1.0) Sene Replacement
GameShark Codes: Ocarina of Time (U) (v1.0) Scene Replacement
GameShark Codes: Ocarina of Time (E) (v1.1) Scene Replacement
GameShark Codes: Ocarina of Time (E) (v1.0) Scene Replacement
GameShark Codes: Ocarina of Time (E) (1.1) Scene Replacement
GameShark Codes: Ocarina of Time (E) (1.0) Scene Replacement
GameShark Codes: Debug ROM Scene Replacement

Programs

OZMAV
Utility of Time
Zelda Resource Extractor
ZCode
obj2c
dl2c
Obj Converter
SM64 to Z64
zappy
z64anim
z64porter
ZOTag
libobj

Uncategorized

NPCs

object_human
Beta Kokiri Fado
Navi
Poe
Zol

Items

Medallions
Triforce
Grass Reed
N coin
Blade Beam
Beta Arrows

Zelda Hacking (GameCube)

Documentation

Zelda GCN: DZx files
Zelda GCN: STB Cutscene Files

Programs

Wind Viewer
WW Text Viewer

Categories

Software
Ocarina of Time
Majora's Mask
GameShark Codes
Debug ROM
Display List Mappings
Documentation
File Formats
Hacks