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  • Yeah, not "z64" but Zelda and, unless you count the WW hacking thread at The GCN, not yet documented elsewhere AFAIK (and if it is, why the fuck have we bee ...com/topic/721-wind-waker-hacking-thread/ Wind Waker Hacking Thread] at The GCN; Sage of Mirrors, fkualol, xdaniel, et al.
    6 KB (977 words) - 22:24, 14 December 2013
  • The Legend of Zelda: The Wind Waker stores cut scene data in files with the suffix .stb. These [[Category:GCN Zelda]]
    7 KB (1,189 words) - 16:23, 9 January 2014

Page text matches

  • ==Zelda Hacking (N64)== ===Zelda 64 Documentation===
    6 KB (942 words) - 04:26, 27 March 2014
  • {{Template:FileAssetR|Version=NTSC GCN|ROM-Start=B7EFAC|ROM-End=?|Size=?}} 6869 Zelda heh
    10 KB (1,353 words) - 20:28, 28 June 2016
  • ^^ Taken from DeathBasket's posts on the [http://the-gcn.com GCN] '''0020''' Struck by Ganondorf's attack (Zelda Escape)<br>
    13 KB (2,056 words) - 16:25, 30 May 2014
  • Yeah, not "z64" but Zelda and, unless you count the WW hacking thread at The GCN, not yet documented elsewhere AFAIK (and if it is, why the fuck have we bee ...com/topic/721-wind-waker-hacking-thread/ Wind Waker Hacking Thread] at The GCN; Sage of Mirrors, fkualol, xdaniel, et al.
    6 KB (977 words) - 22:24, 14 December 2013
  • ...[http://www.the-gcn.com/topic/721-wind-waker-hacking-thread/ Thread at The GCN], active branch at [https://github.com/pho/WindViewer GitHub] ...cements. Documentation about DZR and DZS files format is available [[Zelda GCN: DZx files|on this Wiki]].
    2 KB (324 words) - 19:58, 17 November 2013
  • The Legend of Zelda: The Wind Waker stores cut scene data in files with the suffix .stb. These [[Category:GCN Zelda]]
    7 KB (1,189 words) - 16:23, 9 January 2014
  • I'm Rinku from the GCN, ...- Creation of the page [http://wiki.spinout182.com/w/Zelda_64:_Text_Format Zelda 64: Text Format].
    1 KB (229 words) - 10:53, 24 August 2013